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Detailed changes for version 1.024

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Detailed changes for version 1.024 Empty Detailed changes for version 1.024

Post  Ellypse Mon Feb 24, 2014 1:32 pm

You can find here the detailed changes for version 1.024

Changes to totalRP2/totalRP2_API.lua:

Changes to totalRP2/totalRP2_UI_Interface.xml:

Changes to totalRP2/totalRP2_UI_Registre.xml:

Changes to totalRP2_Auras/totalRP2_Auras_Main.lua:

Changes to totalRP2_Creation/totalRP2_Creation_Aura.lua:

Changes to totalRP2_Interface/totalRP2_Interface_GestionChatFrame.lua:

Changes to totalRP2_Interface/totalRP2_Interface_Main.lua:

Changes to totalRP2_Inventaire/totalRP2_Inventaire_Main.lua:

Changes to totalRP2_Language/totalRP2_Language_Main.lua:

Changes to totalRP2_PlayerInfo/totalRP2_PlayerInfo_Main.lua:
Ellypse
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Detailed changes for version 1.024 Empty Re: Detailed changes for version 1.024

Post  CMCCallaghan Wed Feb 26, 2014 5:46 pm

For the layer level the predefined settings are BACKGROUND, BORDER, ARTWORK, OVERLAY, HIGHLIGHT in ascendant order.

A little link. As it is explained somewhere, the default value is ARTWORK so in fact as NORMAL isn't recognize the default value is used instead.
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Detailed changes for version 1.024 Empty Re: Detailed changes for version 1.024

Post  Ellypse Thu Feb 27, 2014 7:51 am

Oh, you're right, thank you for reporting this error. I think I was thinking about something else when I was doing this Rolling Eyes
I will use the correct value in next version.
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Post  CMCCallaghan Fri Feb 28, 2014 1:30 am

there is also an improvement that can be done to avoid issues in FrameXML.log.

in totalRP2_UI_Includes.xml line 615 you should remove file="" as the games tries to load the texture which doesn't exist.
In totalRP2_UI_Registre.xml line 243 and 251 remove file="" too for the same reason.

FrameXML.log is clear of any loading errors after that.
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Detailed changes for version 1.024 Empty Re: Detailed changes for version 1.024

Post  Ellypse Fri Feb 28, 2014 9:43 am

Oh, I didn't know that. I will make the changes. Thank you again  I love you 
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